NATO- Symbol Generator
A generator designed and produced to allow for the quick creation of tactical symbols following MIL-STD-2525B. Created using HTML, CSS, and JavaScript as well as the milsymbol Javascript library.
Live Demo →A Fall 2025 UX and UI graduate of Harrisburg University of Science and Technology with a passion for
understanding users and finding creative, effective solutions to their problems.
Over the past eight
years,
spanning both high school and college, I have had the opportunity to showcase these skills across a variety of
projects and industries.
Starting in high school, where I studied web design as my chosen trade, I quickly discovered a passion for building high-quality websites across both front-end and back-end development. Driven by curiosity and a desire to learn, I developed data collection tools for my high school robotics team, created a public-facing marketing website for a real client while still in school, and earned first place in SkillsUSA Web Design at Pennsylvania District 7.
In 2021, I began my studies at Harrisburg University of Science and Technology. After three semesters in game design, I developed a strong interest in the intersection of human psychology and interactive product design, which led me to switch my major to User Research. Since then, I’ve gained hands-on experience developing skills in user research, evaluation, and human-centered design.
In Spring 2025, I took a nonrequired class Special Topics: Games as Simulations, a class that had a major impact on my career path. We explored tabletop games and their use in military, educational, and specialized simulation contexts, learning how game mechanics can model real-world scenarios and decision-making processes. I had always enjoyed strategy games as a hobby, but this class opened my eyes to their potential as tools for user research and systems analysis. Building on what I learned, I secured an internship at the Carlisle Army War College in the Department of Strategic Wargaming, where I developed a symbol generator for wargames, reviewed the tool with senior staff, and observed several real-world wargames in action. This experience gave me hands-on insight into how interactive simulations can inform strategy and research, and remains one of my most meaningful academic achievements.
A generator designed and produced to allow for the quick creation of tactical symbols following MIL-STD-2525B. Created using HTML, CSS, and JavaScript as well as the milsymbol Javascript library.
Live Demo →Using Shiny and R, I created a user-friendly interface for military budget simulation.
Case Study →A fictional political wargame set in the 1900s, following the overthrow of the island's democratic government. Worked on instructional manuals for the game. Physical map design, faction creation, and user research.
Case Study →Social and collaborative proof of concept for the Harrisburg University Student Union. Created using HTML, CSS, and JavaScript.
Case Study | Live Demo →Mock-up / proof of concept for an educational learning app guiding users through basic car maintenance skills.
Case Study →Always looking to connect and network no matter the industry